

- #MAC OS X DOLPHIN EMULATOR MAC OS#
- #MAC OS X DOLPHIN EMULATOR INSTALL#
- #MAC OS X DOLPHIN EMULATOR CODE#
When that finishes you should find a complete Dolphin bundle within the Binaries folder (~/dolphin-emu/build/Binaries) Once that finishes the final step is to build Dolphin with Ninja, simply issue: ninja DCMAKE_PREFIX_PATH=~/Qt/5.12.1/clang_64/ -G Ninja -DCMAKE_CXX_FLAGS="-Xclang -fcolor-diagnostics"
#MAC OS X DOLPHIN EMULATOR INSTALL#
Please note that I’m using version 5.12.1 of Qt and yours may very well be different, be sure to issue the following command accordingly! Double-check your installed Qt version by navigating to the Qt install folder (by default it should be within your Home dir, ~/Qt/) cmake. Now we preconfigure the build process with cmake and use Ninja to build Dolphin. Next, we prepare the build directory: mkdir -p build

#MAC OS X DOLPHIN EMULATOR CODE#
First, let’s checkout the latest Dolphin code to our home directory: git clone ~/dolphin-emu For anyone going that route, make sure to invoke cmake with the following additional flag, like so: -DCMAKE_PREFIX_PATH=$(brew -prefix qt5)Īfter Qt is installed we need to download Ninja to build Dolphin – we’ll be using brew to do that, like so: brew install ninjaįinally, let’s follow the official Dolphin instructions. When asked, first press ‘Deselect all’ from the list, then click on the currently available highest version (as of writing, it is 5.12.1) and select macos, then click next and begin installing.Īlternatively, you can install it via brew, but that somehow didn’t work for me. Next, we need to download the Qt library – visit the official website, choose Open Source and download the online installer (or click here). Once homebrew is installed, we need to install CMake: brew install cmake
#MAC OS X DOLPHIN EMULATOR MAC OS#
Windows 7, Windows 8, 32 bit and 64 bit and Mac OS under the PC mode. Now we need to install Homebrew – click here to visit the official site and follow the steps to install it. 4 Port Gamecube NGC Controller Adapter For Nintendo Wii U & Switch and PC USB. Make sure to issue the following command, otherwise ibtool will likely fail during build: sudo xcode-select -s /Applications/Xcode.app/Contents/Developer I’ve successfully built the latest Dolphin with these steps.įirst, make sure that you have Xcode installed (free download from the AppStore) and have Xcode command line tools installed: xcode-select -install

There are many ways to do this, but for me none of them worked as most of the time I simply ended up with an app bundle that crashes on start.
